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A course by Theo Laurent, 3d artist
3D for Brand Visuals
Glass, gradients and glossy product shots. Model simple forms, build convincing materials and light a scene for campaign-ready renders.
Lessons
9
Difficulty
Advanced
- Students
- 2,460
- Language
- English
- Subtitles
- EN, ES, PT, DE
- Resources
- 15 files
- Duration
- 2h 22m
Assignment
Create a hero render for a fictional fragrance launch at 4K.
Prerequisites
Comfort with any 3D app's viewport and basic modelling.
Materials
- A 3D app with a path tracer
- A GPU is helpful but not required
What you'll learn
- Model clean primitives for brand scenes
- Build glass, metal and soft-touch materials
- Light and render at campaign quality
Course content
4 stages · 9 lessons · 2h 22m total
Your mentor
Theo Laurent
3D artist · Lyon · CG lead at a packaging agency
Theo makes the glossy objects you see in brand campaigns. He teaches lighting, materials and composition as one system.
7.1klearners
4.7rating
8 yrsin industry
Learner reviews
4.7
341 reviews
Showing all reviews
Daniel Reyes
2 weeks ago
Finally, the middle of the process
Most courses show the shiny final file. This one showed the messy decisions in between, and the critique session alone was worth the price.
Kira Nakamura
1 month ago
Short lessons, real assignments
Every lesson is under twenty minutes and ends with something to make. I finished on my lunch breaks in five weeks.
Sam Ortega
2 months ago
Changed how I present work
The feedback from my mentor was specific, kind and a little brutal in the right places. My portfolio reviews go much better now.
Rob Hale
1 month ago
Great content, wanted more examples
Clear and practical. I would have liked one or two more worked examples in the later stages, but the downloads fill the gap.
Grace Ampofo
3 months ago
Good, but pace yourself
Lots of material. The exercises take longer than the timings suggest, so plan for that.